Blender Hardsurface sculpting workflow : Sketching
This is the start of a tutorial series for Blender hard surface sculpting, as an example I will sculpt an axe. In this first part I sketch the axe with a ball pen and then use the image as reference in Blender 2.91.
I improve the sketch before you bring it into Blender you can use a tool like Photoshop Liquify to change the propertions or the overall shape of your sketch.
See my social profiles here:
Instagram: https://www.instagram.com/jayanamgames/
Twitter: https://twitter.com/jayanamgames
Facebook: https://www.facebook.com/jayanamgames
Patreon: https://www.patreon.com/jayanam
Merch Store: https://teespring.com/de/stores/jayanam-gamedev
Production Music courtesy of Epidemic Sound: http://www.epidemicsound.com