Blender Texturing Tutorial: Node Setup Edges
In this part of the Blender 2.91 texturing tutorial I show how to use the curvature map that we baked previously to emphasize the edges of the mesh and combine it with an albedo map by using a mix RGB node.

The Albedo map I use in the example is free, you can get it from here:
https://www.textures.com/download/pbr0233/133289?q=stone

See my social profiles here:
Instagram: https://www.instagram.com/jayanamgames/
Twitter: https://twitter.com/jayanamgames
Facebook: https://www.facebook.com/jayanamgames
Patreon: https://www.patreon.com/jayanam
Merch Store: https://teespring.com/de/stores/jayanam-gamedev

Production Music courtesy of Epidemic Sound: http://www.epidemicsound.com

View on YouTube

Vastaa

Sähköpostiosoitettasi ei julkaista. Pakolliset kentät on merkitty *

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <s> <strike> <strong>