SV Cloth Panel From Polygon Edges Using Nodes
#sverchok #cloth #nodes

In this episode, I am sharing an SV node tree setup that generates cloth panel Surface based on 4 Polygon Edges. My dream is to eventually use Grease Pencil strokes to draw the panel boundary.

Practically this could be use together with Blender’s Cloth simulation. Perhaps in the next video, I should demonstrate the cloth sewing, stitching and simulation, but you can try this yourself.

GITHUB:
https://github.com/enzyme69/blendersushi/issues/884

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