Ethan writes: The common method that I have seen to get matcaps working in EEVEE (as shown by Curtis Holt) produces distortions when the subject is away from the center of the frame. I messed around in the shader editor and got some favorable results. If there are optimizations or accuracy improvements that could be […]

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from BlenderNation https://www.blendernation.com/2020/08/27/matcaps-in-eevee-new-method/
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