Daniel Grove writes: Add realism and detail to your scenes with procedural worn edges in Blender. I’ve found a simple method for finding edges that does not use pointiness and gives you a radius control! This combined with noise and the power of node groups will have your meshes looking more realistic and believable in […]
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from BlenderNation https://www.blendernation.com/2020/07/28/procedural-worn-edges-in-blender/
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