LIVENODING 1458 / The Conundrum of Twisting SV Pipe Nodes
#sverchok #vectorsort #proceduralpipe

In this episode, I am doing an improvisation of SV Pipe node, but also would like to point out the Twisting issue that might happen if you use node workflow. Blender has this special modifier called Skin Modifier that might be able to give a quick fix.

I also mention about Vector Sorting via Connectivity, that’s also quite important in fixing vertices that might jump around and need to be sorted if you use Pipe node.

NOTE: I am still not happy with the twisting and still looking for solution. You can try using Polyline Viewer output and then remesh that for now.

GITHUB:
https://github.com/enzyme69/blendersushi/issues/813

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