pranjal writes: Here is a tunnel shot assembled and rendered in Cycles. The new AI denoiser worked pretty well and the entire animation was rendered at just 500 samples. All the motion blur is rendered natively in Cycles. The final render was composited in Nuke using AOVs and cryptomattes.

The post Road Rage | Blender appeared first on BlenderNation.

from BlenderNation https://www.blendernation.com/2020/05/10/road-rage-blender/
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