Stefano SottoZen writes: Hi everyone, I made this short animation. I used traditional keyframing to animate the character combined with some baked rigid bodies simulation for the movements of the balls. In this way, I avoided using path animation. To achieve this I switched between an active rigid body and animated object at the desired […]

The post Video: The Juggler appeared first on BlenderNation.

from BlenderNation https://www.blendernation.com/2020/05/10/video-the-juggler/
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