LIVENODING SV Procedural Random ”Kit Bash” Mecha Shapes
#nodes #sverchok #mecha
In this episode, once again I am looking into ways to generate random Mecha shapes using SVerchok procedural nodes in Blender.
Ingredients:
– Dual Mesh
– Box
– Remove Doubles
– Extrude and Inset
Procedures:
Here, I am taking advantage of Dual Mesh node of Sverchok that can simply give a more interesting topology if given triangulated mesh as inputs.
I started with Subvided Box that is triangulated and reduced into Triangle Soup of Mesh, before later Dual Mesh magically turn it back into a mesh with a nicer topology that we can Extrude / Inset IN and OUT to generate our Random Kit Bash Mecha Shapes.
That is all, you can actually potentially create other design with same ideas. Just tweak it more.
Enjoy, stay safe and well!
GITHUB:
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