I’m Jakob Scheidt, a 17-year-old 3D artist from Germany. I’ve been using Blender for 6 years now. I’m currently focusing on modeling and texturing game-ready models. The goal for this project was to create a low-poly sneaker model with fewer than 10K faces, but with a realistic appearance. Tools Used Blender 2.81 Substance Painter Wacom […]
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