Your Own Operator | Scripting for Artists
Operators are the first step to creating custom buttons, menu items, and panels in Blender. In this chapter of Scripting for Artists, Sybren explains how to create your own operators.
– Ingredients of an operator: 00:50
– Creating your own operator: 03:15
– Passing parameters to the operator: 08:17
– An explanation of classes in Python: 15:57
– Using the context: 17:10
– Limiting when the operator can be used: 17:57
More Scripting for Artists at https://cloud.blender.org/p/scripting-for-artists/
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