p2design writes: Hi everyone, Exporting a rig with squash and stretch deformations to a game engine can be super painfull. In this video, I show you how to setup your rig and files to be able to get accurate stylised animated character from Blender to Unity. And we’ll also try to understand how and why […]

The post Exporting stylised character rig from Blender to Unity appeared first on BlenderNation.

from BlenderNation https://www.blendernation.com/2019/11/22/exporting-stylised-character-rig-from-blender-to-unity/
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