Blender 2.8 Beginner Tutorial – Part 15: Cycles Rendering (final part)
In the final part 15 of the Blender 2.8 beginner tutorial series, we will learn how to use the Cycles render engine to create a beautiful final rendering of the apple scene.
⇨ Blender 2.8 Hotkey PDF and Project Files (email required): https://cgboost.com/resources/
⇨ Blender 2.8 Launch Pad course: https://academy.cgboost.com/p/blender-2-8-launch-pad

PLAYLIST

CHAPTERS
00:00 – Introduction
00:51 – Using Blender 2.81 Alpha
01:13 – Preparing the scene for Cycles rendering
03:29 – Enable Cycles for viewport rendering
04:38 – Cycles render settings
06:09 – Adjust the wooden planks
07:14 – Adjust the water drops material to work with Cycles
09:14 – Rendering an image with Cycles
11:06 – Using the default denoiser
12:45 – Using the compositor
16:16 – Using the denoise filter (Blender 2.81)
17:39 – Comparing different render/denoise results
21:25 – Saving the final Cycles rendering
22:37 – Outro

RESOURCES
⇨ Download Blender: https://www.blender.org/download/
⇨ Download the latest build of Blender: https://builder.blender.org/download/

JOIN CG BOOST
⇨ CG Boost Challenge: https://cgboost.com/challenge/
⇨ CG Boost Academy: https://cgboost.com/academy/
⇨ CG Boost Magazine: https://cgboost.com/magazine/

FOLLOW
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MY SYSTEM
⇨ Windows 10 PC
⇨ 32 GB RAM
⇨ Intel Core i7-7700K CPU
⇨ NVIDIA GeForce GTX 1080 Ti graphics card

#b3d #rendering #tutorial

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