Custom SPR and graphics workflows | Battle Planet – Judgement Day – Unite Copenhagen
Hear about the implementation of a 2-player split-screen user interface (UI) in Battle Planet Judgement Day. In Unity, the Event System allows only one element to be currently selected, which can be a problem when designing split-screen UI. Discover how this issue was addressed in Battle Planet Judgement Day, the ups and downs of the implementation, insights on pitfalls to avoid and best practices learned during the time of development.
Speaker:
Kevin Hagen – Threaks