Blender 2.8 for Beginners – Making a 3D Lightsaber – Creating Materials (4/5)
In this Blender 2.8 introduction series, we’ll teach you how to build a 3D lightsaber. In this 4th tutorial, you’ll learn how the Blender 2.8 shaders and materials work. Materials are complicated, and we simplify it so that they are easy to understand.

Project Files
https://flippednormals.com/downloads/blender-2-8-for-beginners-building-a-lightsaber-project-files/

Topics
00:32 – Look dev viewport
00:49 – Hiding reference image in render view
01:30 – Lock camera to view
02:49 – Changing HDRI
04:59 – Creating a new material
05:30 – Shader settings
06:06 – Change surface material
06:24 – Making our first metal material
08:44 – Assigning the material to other objects
11:35 – Assign materials to polygons
15:29 – Making an Emission (light) material

– Hotkeys –
Select connected polys – L
Change viewport type – Z

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