MakeGames writes: We’ll be (mostly) using a [Curve Point] to model our guitar. To use the [Curve Point], you need to activate a plug-in called ’Add Curves: Extra Objects’ that can be found under [File – Preferences – Add-ons]. We’ll also be using the [Import Images as Planes] feature that would require an additional built-in […]

The post Modeling and texturing a guitar – Blender 2.8 Tutorial appeared first on BlenderNation.

from BlenderNation https://www.blendernation.com/2019/08/13/modeling-and-texturing-a-guitar-blender-2-8-tutorial/
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