LIVENODING 1176 / AN Glowing and Blooming Monkey Heads using Nodes
This is a continuation of previous doodle project ”dancing monkey heads” that I made yesterday using Animation Nodes.
Procedural WAVE function animation can also be assigned into VALUE and COLOR of SHADER. I do this via ATTRIBUTE slot of Object because that way we can still have a single MATERIAL, with each object storing variations and different values per vertex.
Enjoy!
GITHUB:
https://github.com/enzyme69/blendersushi/issues/588