Blender 2.8, Substance Painter & Unity texturing tutorial
In this video tutorial for 3d texturing I show how to export the Blender monitor model that we created in the previous video as fbx.
The model has NGons but I add a triangulate modifier before I export. Then the model is textured with Substance Painter and in the end I bring it to Unity and add a PBR material with textures in the lightweight render pipeline (LWRP).
I also announce a Blender 2.8 course for beginners made by Zach Reinhardt, here is the link to the course, the Blender 2.8 Lauchpad, the first 100 downloads get a discount of 10%:
https://academy.cgboost.com/p/blender-2-8-launch-pad/?coupon_code=JAYANAM&affcode=206256_6gfxo1qd
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Production Music courtesy of Epidemic Sound: http://www.epidemicsound.com