Lluc3D writes: In this time-lapse I’m showing the complete process to create a game asset in Blender 2.8 and Quixel suite, also I’m using toolbag 3 for baking maps. Final render done on EEVEE using PBR workflow. The asset is a battle axe for the Project DV. This is an new game project that I’m […]
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from BlenderNation https://www.blendernation.com/2019/06/22/create-a-battle-axe-in-blender-2-8-and-eevee-ttime-lapse/
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