Daniel Oakfield writes: I spent some time playing with Blender 2.8 and the real-time render engine EEVEE to create three realistic highly reflective wet concrete ground shaders with rainy puddles, the final look is something very colourful, cyberpunk, futuristic… or just a modern grunge city! The shaders would work in Cycles as well, and would […]

The post Realistic puddles and wet ground cyberpunk reflections in Blender 2.8 EEVEE appeared first on BlenderNation.

from BlenderNation https://www.blendernation.com/2019/04/24/realistic-puddles-and-wet-ground-cyberpunk-reflections-in-blender-2-8-eevee/
via IFTTT

Vastaa

Sähköpostiosoitettasi ei julkaista. Pakolliset kentät on merkitty *

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <s> <strike> <strong>