Daniel Oakfield writes: Some of you asked me how I designed the ocean in this animation so here’s a tutorial to show how to create in the quickest way possible a realistic seascape in Blender 2.8, shaded and rendered using EEVEE as the engine! I give also an overview of the most complex Ocean modifier […]
The post Tutorial: Blender 2.8 shaders for EEVEE, tutorial for high seas, lake and oceans animation appeared first on BlenderNation.
from BlenderNation https://www.blendernation.com/2019/04/22/tutorial-blender-2-8-shaders-for-eevee-tutorial-for-high-seas-lake-and-oceans-animation/
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