FlippedNormals Q&A + Face Reveal!
Welcome to the first FlippedNormals Q&A!
00:41 – Can you get a job if do 80% of your work in ZBrush?
04:02 – There is quite a lot of pessimism in many forums concerning getting jobs and work conditions in the vfx industry. As a beginner that can be quite intimidating. Are those comments true?
10:54 – How software licenses are handled in the industry? Which ones are provided by your employer? Which ones do you pay out of your pocket? How can a freelancer survive?
15:22 – Why isnt modo more popular?
19:38 – What are your go-to time-saving process shortcuts when working in 3D? (to be clear, I mean the sometimes-messy things that expedite the process, not keystrokes!)
26:02 – Which one of you actually does the sculpting in your videos?
26:57 – Can you clarify your names?
28:14 – Whats your backstory and how did you get started with CG?
32:55 – Can I get a job if I didnt complete school?
34:19 – Does it bring more value to bring your reel to a recruiter at FMX than it does to send them an email?
36:25 – Dos and Dont’s of emailing companies for jobs?
36:19 – How do you determine what asset or section of a character deserves more attention and time?
42:05 – How do you study color theory?
45:26 – What you guys feel has had the biggest impact on your industry, be it PBR shading, or software or film that was released the fundamentally changed how you guys did something?
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