LIVENODING 1146 / SV Irregular Holes Cylinder
This live noding was inspired by ”Daily Blender Tip” Twitter:


”Plane With Irregular Holes”

So basically the idea is to have a way to arrange grid into hexagonal brick like pattern that can be repeated using array and then curved into Cylinder.

And since we already have SV nodes that does pretty much that, I supposed it is nice to have procedural node setup for this.

I am using Curve Modifier to bend the Cylinder, but SV can do it too if you like.

Enjoy!

GITHUB:
https://github.com/enzyme69/blendersushi/issues/550

View on YouTube

Vastaa

Sähköpostiosoitettasi ei julkaista. Pakolliset kentät on merkitty *

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <s> <strike> <strong>