Jan van den Hemel writes: In part 2 of this VFX short film project, I continue modeling the helmet of this creature with some on-the-fly modeling taking advantage of the LoopTools add-on as well as the Sculpt Smooth Brush. And, well lots of old-fashioned extruding, moving and filling vertices and edges…

The post Daily Blender Tip 173: Modeling on-the-fly appeared first on BlenderNation.

from BlenderNation https://www.blendernation.com/2019/02/21/daily-blender-tip-173-modeling-on-the-fly/
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