Jan van den Hemel writes: When using pixel art as textures, you don’t want to lose any of their blocky goodness. But Blender by default will make them blurry – here is how to set the texture node up correctly.
The post Daily Blender Tip 156: How to correctly display pixel art textures appeared first on BlenderNation.
from BlenderNation https://www.blendernation.com/2019/02/04/daily-blender-tip-156-how-to-correctly-display-pixel-art-textures/
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