Benjamin Morrison writes: Spritehandler is a set of tools for using, and generating, sprite sheets within Blender. Using a nodegroup to manipate UV coordinates, Spritehandler sequences sprite sheets loaded through image texture nodes. This opens up a wealth of possibilities for rendering sprites, flipbooks, billboards, particles, and material variations. All functionality is wrapped in intuitive […]
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from BlenderNation https://www.blendernation.com/2019/01/27/spritehandler-for-blender-2-79-2-80/
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