gabbitt writes: In this episode I take all the textures from the house model we did in the previous episode, and apply them all/bake them to one single texture map. It’s a tricky process in some ways but I break it down into simple steps as much as I can.

The post Baking Multiple Textures onto One Map | No Plugins appeared first on BlenderNation.

from BlenderNation https://www.blendernation.com/2018/12/02/baking-multiple-textures-onto-one-map-no-plugins/
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