chocofur writes: Hey everyone! In this quick Blender 2.8 video I wanted to show my way of creating basic but realistic shaders based only on a single image texture (by splitting it to R G B channels). Hope you find it helpful!
The post Blender 2.8 Material Setup (Realistic Base Shader) appeared first on BlenderNation.
from BlenderNation https://www.blendernation.com/2018/11/01/blender-2-8-material-setup-realistic-base-shader/
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