”Tools and Assets for Architecture” by joao baptista at Blender Conference 2026
in this talk, joao will first showcase his general workflow for creating an image, from organizing and naming assets to structuring the project so that files remain clean and easy to navigate.
he will then break down his approach to node setups, focusing on breaking down nodes to its building blocks to create modular and reusable systems. this modular approach will be demonstrated using blender’s recently added material assets and how to turn their richness into manageable pieces.
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Learn more about Blender Conference 2026 at https://conference.blender.org/2026/
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