In this blender tutorial we will be distorting images in the same way that you might in Photoshop or after effects. We will be using blender’s shader nodes to create the distortion with textures. We will also be creating glass distortion effects and RGB effects with the images as well using physical glass
These tutorials are part of a new series where we are looking at using blender like it is Photoshop or after effects. Putting images, logos, and text to make interesting effects. In a way replacing the need for some of those affects being done in Adobe tools
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