Ever scale a cube in Object Mode and notice the edges in Edit Mode still read “2000mm”? 🤔
That’s because Blender keeps the original size and just multiplies it by the scale factor.
The fix is simple: Ctrl + A → Apply Scale.
This resets your scale back to 1,1,1 so your measurements finally match reality.
If you’re modeling with real dimensions, this step is crucial for keeping everything accurate.
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