In Blender 4.4 and newer, the bump node got a powerful upgrade: a new Filter Width slider. 🎉
This setting controls how Blender looks at the pixels in your height map. By lowering the filter width, you let Blender analyze smaller chunks of each pixel — which means you can pull out much finer detail from highly detailed textures. The result? Sharper, more realistic bumps that really bring your materials to life.
Perfect if you’re working on realistic surfaces, close-up renders, or just want to squeeze the most detail out of your maps.
👉 Try it out in Blender 4.4+ and see how much extra detail you can unlock.
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