”Bridging Grease Pencil and Geometry Nodes – 2.5D Illustration, Lighting, Animation and Compositing Workflows” by Michael Weigl at Blender Conference 2025
This talk explores a research project and the resulting node-based toolset (targeted release of prototype mid 2026) designed to fully leverage the emerging Geometry-Node*Grease-Pencil bridge to create sophisticated 2.5D animation styles in an artist-centric rendering framework.
Developed in the context of a diploma research project, the early-alpha toolset will include:
– Lighting nodes that can relight meshes and grease pencil in real time
– procedural stroke and fill generators that can run on live render passes
– clipping and visual ordering solvers that can preserve 2D layers in complex 3D assemblies
– directable level of detail blending for dynamic 2.5D asset creation
– and many more useful nodes relevant to the workflow.
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Learn more about Blender Conference 2025 at https://conference.blender.org/2025/
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