no simulations nodes, no baking, no force fields! In this tutorial I will show you a new way to animate wires and chords in blender using geometry nodes! When it comes to making motion graphics, you will want to make some moving wires and this way will not only take less time to render, but less time to build.
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Patreon – https://patreon.com/user?u=9011118&utm_medium=clipboard_copy&utm_source=copyLink&utm_campaign=creatorshare_creator&utm_content=join_link
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My Motion Graphics Course – https://blendermarket.com/products/intro-to-motion-graphics-blender-course
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– Instagram: https://www.instagram.com/ducky3d/
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