In this video, Cov Phillips (@Covingsworth) shows how to texture a realistic building by building materials, painting decals, utilizing edge wear, and much more.
⇨ Master 3D Environments course: https://cgboost.com/urban
⇨ Project Files: https://www.cgboost.com/resources
⇨ Blender Secrets E-book (affiliate): https://gumroad.com/a/436106355
⇨ Receive our latest Updates: https://cgboost.com/newsletter

LINKS
⇨ Polyhaven: https://polyhaven.com/textures
⇨ PureRef: http://pureref.com/

CHAPTERS
00:00 – Intro
02:06 – First Material
04:50 – Second Material
06:10 – Color Variation
08:50 – Wall Paint
12:20 – Damage
14:44 – Decals
17:45 – Edge Wear and AO
21:26 – Outro

MY SYSTEM
CPU: Intel Core i7-12700H
GPU: GeForce RTX 3080 TI
RAM: 32GB RAM

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#b3d #texutring

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