In this series, we’re going to get in-depth on how to use the Blender Add-On GeoScatter to quickly scatter objects on geometry in Blender! Use this to add trees, vegetation, garbage, monkeys – basically anything you can scatter, this add-on can do it!

CHECK OUT GEOSCATTER (Affiliate Link)
http://www.theCGEssentials.com/Scatter

*Note – this is an affiliate link, meaning I do receive a commission if you purchase through this link

Want to Support The CG Essentials?
http://www.patreon.com/thecgessentials

Add-On Links (Affiliate Links)
Scatter – http://www.thecgessentials.com/scatter
Flip Fluids – http://www.thecgessentials.com/flipfluids
Car and Transportation Rigged Vehicle Library – https://thecgessentials.com/Transportation
City Pack Cars Rigged Car Library – https://thecgessentials.com/CityPackCars
Curve Array Pro – https://thecgessentials.com/CurveArrayPro
Botaniqu Tree and Grass Library – https://thecgessentials.com/Botaniq
Open Street Map – https://thecgessentials.com/OSM
Curve Basher – https://thecgessentials.com/CurveBasher
Node Preview – https://thecgessentials.com/NodePreview
Tree Vegetation Library Add On – https://thecgessentials.com/vegetation
Decal Machine – https://thecgessentials.com/DecalMachine
Human Generator – https://thecgessentials.com/HumanGenerator
Fluent Stressless Modeling Tool – https://thecgessentials.com/Fluent
Fluent Materializer Material Creation Tool – https://thecgessentials.com/FluentMaterializer
Materialiq – Materials Library – https://thecgessentials.com/Materialiq
Traffiq Vehicle Library – https://thecgessentials.com/Traffiq

Disclaimers: all opinions are my own, sponsors are acknowledged. Product Links in the description are typically affiliate links that let you help support the channel at no extra cost.

TIMESTAMPS
0:00 – Introduction
0:10 – Where to find GeoScatter
0:46 – Installing GeoScatter
2:35 – Installing your ScatPack file for scattering
3:54 – Creating your first preset scatter
4:56 – Using the object origin to set how objects are placed
6:01 – Adjusting scatter settings (rotation, scale, number of copies, etc)
7:30 – Scattering multiple objects at once
10:25 – Creating a manual (brush) scatter
11:22 – Creating a quick scatter
12:25 – Using Biome Scatter to use pre-built scatters (POWERFUL)

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