In this session we’re gonna dive into the do’s and don’ts when creating facial animation. We’ll cover the basic rules of facial posing to keep in mind when starting animation blocking. Then we’ll start animating a shot where a range of expressions will be made with the help of Blender’s Pose Library.

”Tackling Facial Animation” by Rik Schutte

Vastaa

Sähköpostiosoitettasi ei julkaista. Pakolliset kentät on merkitty *

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <s> <strike> <strong>