Read up more on how the artists behind Wing It! achieved its 2D classic cartoon look using Blender’s various shading tools along with Simon’s geo-nodes wizardry at https://studio.blender.org/blog/shading-and-rendering-of-wing-it/
Read up more on how the artists behind Wing It! achieved its 2D classic cartoon look using Blender’s various shading tools along with Simon’s geo-nodes wizardry at https://studio.blender.org/blog/shading-and-rendering-of-wing-it/