The Blender Conference often serves as a catalyst for Blender’s development, marking a period of heightened engagement and discussion over Blender’s future. This year, the highlight of this developer/community energy was the Character Animation and Rigging workshop, which took place just before the conference proper, after weeks of meticulous preparation and discussions, and months before […]
from BlenderNation https://www.blendernation.com/2022/11/30/the-future-of-character-animation-in-blender/
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