Joey Carlino writes: Draw footprint tracks with curves! This method works well for flat surfaces, making it work on bumpy terrain is a little more complicated. To do that, you need to realize the instances and use the proximity node to make the footsteps shrink wrap to the surface. When you do this, the material […]

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from BlenderNation https://www.blendernation.com/2022/10/25/footstep-generator-with-geometry-nodes/
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