Jamie writes: G’day Blenderheads, In this video we’ll be creating a realistic version of the Pokemon ‘Metapod’ in Blender. We’ll start with a base mesh from the Pokemon games, sculpt high resolution details and create materials using procedural textures. We’ll finish up with a little bit of compositing – all 100% Blender!

Source

from BlenderNation https://www.blendernation.com/2022/09/28/make-realistic-pokemon-using-blender-metapod/
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