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BLENDER TODAY #205
EEVEE
* Eevee: Add support for Nishita sky texture https://developer.blender.org/rB44aaa98
GREASE PENCIL
* Storypencil: New Storyboard add-on
https://developer.blender.org/rBAC8fdbc
https://twitter.com/_pepeland_/status/1536355121407447042
* GPencil: Rename Fill closure methods https://developer.blender.org/rB172b0eb
* GPencil: Add more types of stroke extensions when filling https://developer.blender.org/D14809
* GPencil: Hide the help Circles for gaps when gap is closed https://developer.blender.org/rBdd0ef74
* GPencil: Move Gap Closure option to separated subpanel https://developer.blender.org/rB742268c
* GPencil: Remove Leak Size https://developer.blender.org/rBbdbf247
* GPencil: Cut Extended lines in Fill tool when collide https://developer.blender.org/rB5c13c7c
* LineArt: Force intersection option. https://developer.blender.org/rB0bdb523
* GPencil: Add frame number to Trace operator https://developer.blender.org/rB903709c
GEOMETRY NODES
* Geometry Nodes: Port the trim curve node to the new data-block https://developer.blender.org/rBeaf4166
* Curves: Port Curve to Points node to the new data-block https://developer.blender.org/rB7536abb
* Geometry Nodes: New Face Set Boundaries node https://developer.blender.org/rB3ff15a9
* UI: Add Mix Node to color section of add node menu https://developer.blender.org/rBe1a9c16
* Fix: Make node position consistent when added through link drag search https://developer.blender.org/D16006
* Fix: Prevent clipping of node drop shadow http://developer.blender.org/D16007
OPTIMIZATIONS
* Optimization: Exit early when resizing material slots. https://developer.blender.org/rB609171d
* Curves: Improve sculpting performance by reducing allocations https://developer.blender.org/D15964
* Geometry Nodes: use stringref instead of string in logger https://developer.blender.org/rB7549e0c
* ViewLayer: Lazy sync of scene data https://developer.blender.org/D15885
UV
* UV: rename ”Pixel Snap Mode” to ”Pixel Round Mode” https://developer.blender.org/rBb5115ed
ANIMATION
* NLA: draw track bg based on strip’s extrapolation type https://developer.blender.org/rB2310dae
* Make File Select dialog update operator’s file & path properties https://developer.blender.org/rB48d7ff6
POTPOURRI
* GHOST: support left/right OS-key https://developer.blender.org/rB0950e6f
* WM: send a modifier press when activating a window with modifier held https://developer.blender.org/rB44272fd
ADDONS
* FBX: support new color attributes, and sRGB/Linear/None colors option https://developer.blender.org/rBA692f46
* glTF exporter: manage delta transform animation https://developer.blender.org/rBA58db76
FIXES
* Fix T49814: Collada Import Ignores Vertex Normals https://developer.blender.org/rB22bf5ba
* Fix T101098: Moving meta strip can change its length https://developer.blender.org/rBd4a763d
* Attributes: add color_srgb property to FloatColorAttributeValue and ByteColorAttributeValue https://developer.blender.org/rB42fe0b6
* Fix T100330: Remove Render Slot not working for first slot https://developer.blender.org/rBf8a3ec4