Genode writes: I love Blender… But it was not my first love in 3D. I began a long time ago using TDI’s Explore software, that only ran on a Silicon Graphics Workstation. Yep, I’m that old I remember Moses walking towards me with a couple of tablets and I’m not talking Wacom! I’ve use a […]
from BlenderNation https://www.blendernation.com/2022/09/17/modeling-101-8-guidelines-to-making-better-polygon-geometry-in-any-3d-software/
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