James Ray writes: Want to learn how we create the textures for Poly Haven? Rico has created an in depth breakdown documenting the workflow and tools we use to create high quality PBR seamless textures from photoscanning the world around us. In this guide we will be going over our workflow for creating a fully […]

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from BlenderNation https://www.blendernation.com/2022/09/09/non-blender-creating-the-textures-for-poly-haven/
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