A few weeks ago, we covered the then-fledgling new hair system coming to Blender 3.3, Geometry Node’s current ambitious project driven by the needs of the production of “Heist”, Blender’s latest Open Movie. A new post on the Blender Developers’ blog by Dalai Felinto showcases the progress the Geometry Nodes dev team made until this […]

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from BlenderNation https://www.blendernation.com/2022/07/09/the-future-of-hair-grooming-in-blender/
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