Anthony writes: With the release of Blender 3.2, it is now possible to texture bake all UDIM tiles at once. With baking often being a slow process, we also look at what settings can be adjusted to speed things up and the difference that makes to the resulting image files.

Source

from BlenderNation https://www.blendernation.com/2022/07/03/baking-udims-in-blender-3-2/
via IFTTT

Vastaa

Sähköpostiosoitettasi ei julkaista. Pakolliset kentät on merkitty *

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <s> <strike> <strong>