Greetings, My name is Peter Alexander, I’m a 3D Generalist and Character Artist who specializes in Reallusion-related workflows. In this video, I’m going to demonstrate how to take a ready-made 3D character model, rig it in Blender, and import it into Character Creator 4 (CC4) to make it compatible with Reallusion’s 3D facial animation standards. […]
from BlenderNation https://www.blendernation.com/2022/06/29/fastest-way-from-static-mesh-to-fully-animated-character-blender-to-character-creator-4-humanoid-pipeline-promoted/
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