One of Blender’s unique strengths is its ability to combine 2D and 3D animation techniques in one environment, eliminating the need for careful camera tracking and allowing for a much faster and more intuitive creation process. Nereu Rocha, an animator and rigger from Brazil, shares the result of something he was working on: proof of […]

Source

from BlenderNation https://www.blendernation.com/2022/06/24/hybrid-cell-shading-grease-pencil-animation-pipeline-experiment-troughthedust/
via IFTTT

Vastaa

Sähköpostiosoitettasi ei julkaista. Pakolliset kentät on merkitty *

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <s> <strike> <strong>