Todor Nikolov writes: Blender 3.0 breaks compatibility with earlier versions of Blender, especially with Armature/rigs. If your mesh shrinks to the origin after you parent “With Automatic weights”, it’s probably because of this compatibility issue. You must have opened a rig saved in Blender 3.0+ in an earlier version of Blender. For reference, it might […]

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from BlenderNation https://www.blendernation.com/2022/06/13/blender-2-8-2-9-vs-3-0-brokern-armature-compitability/
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