Curtis Holt writes: Hi everyone! In this video, I’ll be showing you how I created a procedural ghost shader with Cycles in Blender. This will include a full breakdown of the nodes, showing how to combine surface and volume effects, how to get gradients from vector data and create custom patterns with generated textures, along […]
from BlenderNation https://www.blendernation.com/2022/05/24/making-a-procedural-ghost-shader-in-blender/
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